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View Full Version : SAINTS PLAYERS CITED IN SCANDAL COULD SEE DELAYED PENALTIES



RoanokeFan
03-18-2012, 02:22 PM
SAINTS PLAYERS CITED IN SCANDAL COULD SEE DELAYED PENALTIES (http://www.nfl.com/news/story/09000d5d827abf16/article/saints-players-cited-in-scandal-could-see-delayed-penalties)

"The players cited by the NFL in the New Orleans Saints (/teams/neworleanssaints/profile?team=NO) bounty
scandal are expected to face discipline, but the announcement of their
punishment could come after the league sanctions executives, coaches and the
Saints organization, a source with knowledge of the situation said Saturday.


NFL Commissioner Roger Goodell could rule as soon as Monday against Saints
general manager Mickey Loomis, head coach Sean Payton and former defensive
coordinator Gregg Williams -- now the Rams defensive coordinator. All have
acknowledged the pay-for-performance "bounty" program in statements after the
league announced the scathing findings of its months-long investigation on March
2.</p>


Suspensions, fines and the loss of draft picks are all possibilities -- if
not probabilities.</p>


The league could hold off on announcing punishment for the 22-27 players,
possibly because of the sheer volume of players involved. The <a id="yui_3_4_1_1_1332094823281_312" href="http://www.nfl.com/goto?id=09000d5d8279982a" target="_blank">NFLPA asked the
NFL not to discipline players</a> before it conducted its own investigation, but
that <a id="yui_3_4_1_1_1332094823281_313" href="http://www.nfl.com/goto?id=09000d5d827a3a02" target="_blank">request is not
believed to factor heavily</a> into the possible delay in the punishment toward
players.</p>


A league official said players will be held culpable since they primarily
funded the bounty pool, which, according to the league investigation, rewarded
players for big plays and injuring opponents."</p>

NYGRealityCheck
03-18-2012, 02:31 PM
If the NFLPA is behind the players as they should be, there's going to be a sheer volume of appeals for the possible punishment dealt to the sheer volume of players involved. This may drag out for a bit...